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Dawn of War Downloads > DoW2 > Maps > 4 Player:
Northern Highway (1.01)
Filename: northern_higway_1.01.zip


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111.75 KB
1.01
ChapterMaster
102
04-22-2010
Dawn of war
DoW2 > Maps > 4 Player


Average User Rating: 2.3
Number of Votes: 4
Related Files:
Latest 5 DoW2 > Maps > 4 Player:
- Cultist's Trench (4 player map) (1.2.4)
- 4p_Catachan_Plateau (Final)
- 4p_Ruins_of_Catachan (Final)
- deamon survival (1)
- Lush Valley (1.51)

3 Other Files by ChapterMaster:
- Northern Highway (1.0)
- Last Fortress of Tartarus (1.01)
- Last Fortress of Tartarus (1.0)


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Northern Highway (1.01) - File Description  


Description:
Chapter Master has improved on his earlier release of Northern Highway, replacing the mountain ridges with war ravaged buildings and adding carnage and smoldering vehicles from previous skirmishes. It still is a fairly basic map but is quite playable.



Northern Highway (1.01) - Screenshots  
Screenshots:
Click to enlarge


Northern Highway (1.01) - File Download Options  

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usa - USA Central USA Central
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Download from Worldwide Mirror by FileFront Download Northern Highway!



Northern Highway (1.01) - Readme  
Readme File:
It´s finally here! After lots of computer problems it´s here! I´ve added some Dead bodies and some ruined buildings and some fx effects to the map and i´ve also removed the mountains on the map. Maked to play Annihalte games but you chosse what you play.

CH

Northern Highway readme:

extract all files to: C:/program/THQ/Dawn of War/W40K/Data/Scenarios/MP folder (or where ever you have your dow MP map folder)

I can´t help you if you get bugs.

This should work any expansions and mods you have installed.

ChapterMaster


Northern Highway (1.01) - User Comments  
The following comments are owned by the user that posted them. Dawn of War Files is not responsible for their content.

Total comments: 5 | Last comment: 05-13-2010 at 23:41

 #1 - 04-23-2010 at 02:55
Skinnie
From:
Joined: February 9th, 2009
Posts: 169
First that you should learn when create Urban Map - it shouldn't look empty. There should be lot of buildings combined with heightmapping to make atmosphere of real city wreck. You need to place objects, maybe some walls or moutains below the map edge - empty gray horizon makes people feel uncomfortable.
To create big roads I recommend you to use separate decals for asphalt, sidewalk, and yellow lines instead of putting solid road decal from community map pack (when large-scaled it lose quality).
And, IMO, all 2-3 player maps should be HIGHLY detailed. So you can further improve this work by adding details and making it more realistic.
Keep it up)

 #2 - 04-30-2010 at 22:32
ChapterMaster
From: (Mariehamn)
Joined: March 7th, 2010
Posts: 15
this isn´t a urban map. it´s a highway in one of the few polar areas on Tartarus

 #3 - 04-30-2010 at 22:33
ChapterMaster
From: (Mariehamn)
Joined: March 7th, 2010
Posts: 15
I won´t be able to make more maps for a while now. i´ve got serius problems with my dawn of war

 #4 - 05-06-2010 at 09:40
redeemed74
From: (Xenia, Ohio)
Joined: June 7th, 2008
Posts: 286
Sorry you have problems, hopefully they can get resolved. Anything we can help with?

 #5 - 05-13-2010 at 23:41
ChapterMaster
From: (Mariehamn)
Joined: March 7th, 2010
Posts: 15
Yes tell me a site that allows you to download a dawn of war dll



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