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Dawn of War: Soulstorm Downloads > Maps:
Assault Battlefield (1.0)
Filename: battlefield_1.0.zip


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2.8 MB
1.0
Dark40k
http://forums.relicnews.com...
3933
12-16-2008
Maps


Average User Rating: 7.8
Number of Votes: 17
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5 Other Files by Dark40k:
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Assault Battlefield (1.0) - File Description  


Description:

Fluff:
Quote:
Following the "Third War for Armageddon", Warboss Ghazghkull Mag Uruk Thraka fled from the system in a modified Space Hulk. He was pursued by High Marshal Helbrecht and an entire Crusade of the Black Templars Space Marines. It was reported that Commissar Yarrick joined the pursuit heading a large imperial guard force.

Details of the pursuit are not known but it was found that Ghazghkull landed the ork way (crashed) on the remote planet CX145-23. Battle soon restarted with its pursuers arrival.

Once again, Ghazghkull found his way to escape while leaving many of his troops on the planet. Once again, High Marshal Helbrecht and Commissar Yarrick went after him.
However, they ordered some troops to stay and clear the planet from the remaining orks.

It has been uncounted years since the departure of the space ships, and, still, they are fighting...

Folly took over the once faithful armies and they would not recognize anymore leaders or friends. Their only goal that remains is to exterminate the other side and anyone that may show up on the planet in a murderous frenzy.

Time has NOW come to put an END.


=================================================
Assault Battlefield is multiplayer Co-op map that allows you to player cooperatively with up to 2 other people online; however, if you wish, you can still play this alone in skirmish. Your goal is obviously to annihilate the other two teams controlled by the computer! Each player starts with their own preset bases, and have to work together to defeat the large Ork warband. This is no walk in the park as the computer will kick some serious ass, depending on what difficulty level you have chosen; on insane difficulty (I recommend you not to play on this setting if your new to the map) you will see some insane battles as Space Marines and Imperial Guard, and Ork via for victory. This map is also nicely constructed and well laid out; however, there are some lack of detail, for example: The Ork side of the map lacks objects or decals as there are mainly hills and such, it would be nice if they turned it into a jungle theme.

Overall, if your looking for map which will provide you and friends hours of fun, then this is definitely the map for you!



Assault Battlefield (1.0) - Screenshots  
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Assault Battlefield (1.0) - File Download Options  

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Assault Battlefield (1.0) - Readme  
Readme File:
Type: Assault of heavily defended positions

Players: 3 humans or AIs - vs - 3 AIs

Intro:
======

This map is designed for up to three cooperative players joining to annihilate the two other teams controlled by the computer.

Map can be played in skirmish by 1 player alone and up to 3 players can join together using LAN or Internet.

This map is the result of a team work. We want to thank Kirigi, Ira Aduro, Kyralan and everyone on the forum for their help in making this map.

Hope you will enjoy playing as much as we did!

Dark40k & Gunfood.

Warning:
=========
- Do not try Insane on first game. Highest levels are designed for players who know the map very well and have found where lie the defense weak areas.

Install / Game Settings:
========================
Installer provided: Unzip, Run Battlefield_1.0.exe and follow instructions.

Use the following setting for game:
- starting position locked : starting positions must not be exchanged
- High rate income : not necessary but useful
- victory condition: annihilation or HQ
- game level : as you wish. We recommend to start with easy or standard!

Players can join for positions 1 to 3.
Positions 4 to 6 are reserved for defending AIs, best experience is found with all defenders active.
** AT LEAST ONE OF THE 3 DEFENDERS MUST BE ACTIVE AND SET TO AI PLAYER **

Teams and defenders races are set automatically. It is only needed to set the defending players as AIs and let the code to the rest: You can leave race random. (Though the Badges/Banners may appear incorrect. To be sure, set Player 4 to IG, 5 to SM and 6 to Ork and select Armys as you wish.)


Goal:
=====

The goal is to conquer all 26 zones of the map while facing growing opposition from the AIs.
Zones are delimited on the minimap with green frontiers. Capture all points within a zone to take it, the AI will then stop rebuilding the defending troops and buildings.
The AI will start launching counter-attacks if one or more points are taken in a zone. Counter attacks will stop when the attack source zone is taken or the attack source buildings are destroyed.

Infantry bunkers are filled with squads when finished, and Listening Posts are built with all upgrades: so don't let them being reconstructed!

AI has nearly unlimited resources: you will need strategy and good cooperation to get through! On Insane level, expect 2-3 hours playing and >5000 units dead!!!!

ARE YOU BRAVE ENOUGH????

AI additional Allies or Opponents:
===================================

The difficulty level changes depending on the game level and the number of allied players, regardless if they are human or AI. (e.g. Standard level with 1 Ally = Hard difficulty; Insane level with 2 Allies = Insane++ Difficulty)
USE OF Skirmish AI (or a mod that includes it) IS HIGHLY RECOMMENDED WHEN USING COMPUTER ALLIES.

However, the AI cannot simulate humans in this type of map. Using Allied AIs will rather increase difficulty. Also be aware that the squad and support cap is increased 3x when playing alone, and 1,5x when playing with 1 ally. You will not benefit from that if you are playing with 2 allies.

Informations / Questions:
=========================

If you have any questions or comments, then please post them on:
http://forums.relicnews.com/showthread.php?t=201376

Legal:
======
This map and associated scar files can be used as long as credit is given.


Assault Battlefield (1.0) - User Comments  
The following comments are owned by the user that posted them. Dawn of War Files is not responsible for their content.

Total comments: 10 | Last comment: 08-18-2011 at 10:28

 #1 - hell yeah! - 12-16-2008 at 15:35
Warlord_Azkaar
From: (Melbourne, VIC)
Joined: October 3rd, 2005
Posts: 44
Pimp! Pimp! Pimp!












This looks sick btw great job!

 #2 - 12-16-2008 at 23:01
General_Hoss
From: (Chino)
Joined: November 13th, 2007
Posts: 186
wow...wow.........all i gotta say is.....
WOW.......
10/10 for the map, i like it
great opening too lol
lots of good starting units as well
great map
10/10 again

 #3 - Previous Teaser Trailer Video - 12-18-2008 at 00:32
Clickstud
Joined: June 3rd, 2008
Posts: 7
Here's the Teaser Trailer Video,released in November 08:
http://dawnofwar.filefront.com/news/Mmmm_teaserlicious;40569

 #4 - Superb! - 12-18-2008 at 07:29
redeemed74
From: (Xenia, Ohio)
Joined: June 7th, 2008
Posts: 286
This is truely an awesome masterpiece, one I highly recommend for download! I had to give this a try last night, instead of finishing a scenario that I'm working on that fades in comparison to this. I'm truly amazed at the detail you have put into your script that controls the enemy player(s). Great work, and a huge thanks for this incredible to the community! Two Thumbs Up! smile Two Thumbs Up!

 #5 - A few more infos - DC and SS compatibility - 12-18-2008 at 14:15
dark40k
Joined: February 18th, 2008
Posts: 25

THIS MAP is for DARK CRUSADE and SOULSTORM ! smile

What has been added/impoved over previous assault maps:
- 3 AI players will act as defenders and will also fight each others.
- Performance : Framerate should be all right even when all slots are full
- Buildings : Defenders use buildings to create units, destroy them to delay reinforcements of your opponents
- special abilities: defenders use all available special abilities, watch out for orbital fire and earthshaker rounds
- transports: be careful, transported units can reverse the front.
- Forward base: Reduced time needed for teching up
- ...

 #6 - wow - 12-28-2008 at 09:30
warlordofdeath1234
From:
Joined: July 10th, 2007
Posts: 47
this map is frikin amazing, great replay value, played 20+ times literally when i had nonthing to do

 #7 - 12-28-2008 at 20:22
Jaon
From: (Victoria)
Joined: February 5th, 2007
Posts: 680
this looks pwnage, its good u didnt include battle sisters. all they have is meltas, flamers and bolters

 #8 - 01-02-2009 at 11:41
DK_Player
From: (Vejen)
Joined: April 17th, 2007
Posts: 105
Could you perhaps make one with orks vs orks? just for the sake of loads of orks killing each other, and for loyalist gamers to not feel to heretical when assaulting space marines and imperial guard?

 #9 - #8 - 07-01-2009 at 13:55
Eldar_121
Joined: May 11th, 2009
Posts: 71
uhh the space marines and imperial guard are heretical so theres no bad feelings for loualist gamers

 #10 - 08-18-2011 at 10:28
Mayhem360
From: (Boston)
Joined: December 18th, 2010
Posts: 22
Errr.. I'm ashamed. Nine and a half hours of gameplay (NOT ALL AT ONCE!!) and I've only just finished mopping up the Imperials. I'm Imperial Guard with SM and CSM and the Orks have Dominated all the relics except the one we start near!



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