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Dawn of War Downloads > Maps > 2 Player:
Beta 2 Mining Facility (1.1)
Filename: beta_2_mining_facility_v2.zip

Date Added:
Type / Category:
1.83 MB
Dawn of War
Maps > 2 Player

Average User Rating: 8
Number of Votes: 3
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1 Other Files by DOW-Ghost:
- Mining Facility (2)

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Beta 2 Mining Facility (1.1) - File Description  

Designed for one-vs-one play, this updated map offers frantic, fast-paced warfare over a small area for Dawn of War original. However, you can play it with Winter Assault or Dark Crusade as well! It is a beta release it's version is 1.1, so feel free to send feedback to DoW-Ghost, the author of the map.


Beta 2 Mining Facility (1.1) - Screenshots  
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Beta 2 Mining Facility (1.1) - File Download Options  

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Beta 2 Mining Facility (1.1) - Readme  
Readme File:
Thankyou for downloading my map.


This is a small 2 player multiplayer / skirmish map and is best played as a take and hold scenario.
There are 14 strategic points, 2 critical points, 2 relics, and 2 slag deposits.
Any feedback will be greatly appreciated.


Sky added, sea changed to more suitable colour, extra objects (crashed thunderhawk, more hab blocks, tower on southern horizon, ground foilage to eastern wood,)
Shoreline increased at player 1 site to allow more troop movement.Defensive wall broken to depict ruins and compensate for shooting through wall glitch.


Place the files in your dawn of war/40k/data/scenarios/mp folder.
there is a loading screen (.tga file) this should be put in your
dawn of war/40k/data/scenarios/mp/loading folder.

This map and its associated files are provided as is and you are free to
share it. Any modifications to the map are welcomed as long as credit
is associated to DOW-GHOST for the original.

Have fun.


Beta 2 Mining Facility (1.1) - User Comments  
The following comments are owned by the user that posted them. Dawn of War Files is not responsible for their content.

Total comments: 8 | Last comment: 06-10-2007 at 12:51

 #1 - 11-14-2006 at 10:35
Joined: May 4th, 2006
Posts: 1182
I remember seeing screens for this somewhere...

 #2 - 11-14-2006 at 10:44
From: (Toronto)
Joined: March 21st, 2006
Posts: 365
this is an updated version of a map

 #3 - 11-14-2006 at 11:44
Joined: May 10th, 2006
Posts: 110
I like this map however the sky needs changing. In order to do that you go on the "scenario" option at the top of mission editor select "terrain properties" then one of the options should be "Sky" change it there. other than that the map is fine.

 #4 - 11-14-2006 at 11:48
Joined: May 10th, 2006
Posts: 110
sorry scratch that, i didnt realise that those were old screenies from the previous version. i was half way through deleting the previous file and downloading the new one when i noticed the readme. ooops! sorry again.

 #5 - Why does no one like fog? - 11-15-2006 at 03:25
From: (Helsingborg)
Joined: October 29th, 2006
Posts: 208
again i ask why does no one like fog? and why did u add a blood river in the desert? what sense does that meen? u just think like 'oh well now i have an scenario editor and i just make an totaly playless map!' that sems a bit unfair! make a map that takes long to make! like i sent in a map called 'fear' on that one it was a total carnage every game! saddly it was never released! desert and desert is allmost all maps i discovered!

Sorry to sound like that! maybe because we have diferent tastes! or because someone dont fell to do a detailed map! i'm sorry i won't prove to be mean...

 #6 - 11-17-2006 at 10:25
Joined: May 4th, 2006
Posts: 1182
Fog's cool. Just resend the map & i'll see that its posted

 #7 - 05-26-2007 at 10:37
Joined: May 19th, 2007
Posts: 20
Dear Mattelus, I bring you a gift. It is a small square or circle, maybe only a pixel big, but with unlimited power. I like to call it a full stop. Here it is: --> . <-- Use it wisely; perhaps it will make people take you seriously.

Ps. The map looks good.

 #8 - 06-10-2007 at 12:51
Joined: June 10th, 2007
Posts: 2
how do you get map editor

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