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Codex Table Top Sim Epic (0.6a)
Filename: codex_table_top_sim_epic06a.rar


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8.77 MB
0.6a
Me Me
3128
11-28-2004
Mods


Average User Rating: 7.7
Number of Votes: 20
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5 Other Files by Me Me:
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Codex Table Top Sim Epic (0.6a) - File Description  


Description:
An updated mod from Me me. More details are below!



Codex Table Top Sim Epic (0.6a) - Screenshots  
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Codex Table Top Sim Epic (0.6a) - File Download Options  

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Codex Table Top Sim Epic (0.6a) - Readme  
Readme File:
new updates for codex_table_top_sim_05a and codex_table_top_sim_epic_06a

new up date for codex_table_top_epic_06a

this will only work with codex_table_top_epic only the titans for the orignal DOW epic mod im working on and for the half scale mod as well but if you want a bad time you can try it in another mod

but im working on that problem for every one who likes to play the normal way look back in a few weeks for your titans

Im going to repeate my self THIS MOD ONLY WORKS WITH CODEX_TABLE_TOP_SIM_04a small or epic
enough of that...

Titans update

new units
chaos giant deamon defiler
eldar wrath titan
ork killa Titn'
guard they dont have titans but look for a bain blaid soon
space marines hell fire derad titan and one other

and thanks to one of your comments i have fixed the mod so you dont have to mess with it too much except for the camera_high.lua ther is really nothing to wory about any more for playing purposes

normal and small are now parting ways sory bout that but i cant help it now that we are using some temp placeholder models

each mod is not an up date but can be treated a such every thing will work fine if used as a patch but back versons are not neaded

this update new troops

---chaos
havoc
thousand sons "wow the get up only troop that can be renforced"
plague marines
beserkers
vets
lord retenue
new demon pack
nerglings
daemon guard
daemon sargent
and of corse every thing from last verson

--eldar
scorpion artilrey
striking scorpions
wrath guard
jet bikes
storm guardians
fire dragons
and every thing from last verson

--guard
armord fist two lay outs
basalisk
lemun russ executioner
lemun russ vanquisher iv
lemun russ vanquisher vii
lemun russ concouer
manticore
sentnials
and every thing from last update

--trator guard
got nothing there trators to bolth men and eldar

but they mite start taking to theaving ifnyawant

--orks
well they came across some sleapy arogent marines "the imperial fist" and well looted every thing form the marines form armor to ammo
they also over run an imperial world and looted the armory there and stool plans for an imperial titan not sure if they can make use of it but those gretchen are clever.
--looted
preditors
dreadnoughts why they stole them i dont know they are now use with out the sarcofigis
sentinals
basalisk
manticore
all russ varients
lemun russ executioner
lemun russ vanquisher iv
lemun russ vanquisher vii
lemun russ concouer
land raders
thunderhawk drop ships
land speaders
--new ork troops
burna boyz
stikka boyz
skar boyz
'ard boyz
kamandos

--space marines
well they got the rip and well hay there tough enough now except im working on the terminators

--new gunz
every one got some

well now that this part is mostly done ist just polishing it up and making and editor that works with all the races but now that i can focus on that it should happen soon not sure when 1 maby two weeks but you have herd that form me befor all i can say is i had to have this first after building the first one i knew it would be easer if i did one thing at a time it would happen faster.

install
first uninstall the old codex mod
1 remove contents of data folder form ....\thq\dawn of war\w40k\....
2 unzip and find ... ... and find all files and folders in ...\codex_table_top_sim_epic06a\...
2a list of files
codex_table_top_sim.bat
codex_table_top_sim.dll
codex_table_top_sim.module
and a folder \codex_table_top_sim\
and a folder \Engine\
2b copy all to ...\thq\dawn of war\....
3 run codex_table_top_sim.bat play have fun and be glad some one said somthing


1 un zip and copy data folder to ...\thq\dawn of war\w40k\...
2 copy file camera_high.lua to floder ...\thq\dawn of war\engine\data\...
3 play have fun with this mod

uninstall
1 remove contents of data folder form ....\thq\dawn of war\w40k\codex_table_top_sim\....
2a remove list of files from ....\thq\dawn of war\w40k\....
codex_table_top_sim.bat
codex_table_top_sim.dll
codex_table_top_sim.module

2 remove camera_high.lua file from ...\thq\dawn of war\engine\data\...
3 play have fun with the old



one note nerglings dont show up well in small and are easy to loose

drom_techmarine@yahoo.com


have fun and let me know what you want to keep and maby see
drom_techmarine


Codex Table Top Sim Epic (0.6a) - User Comments  
The following comments are owned by the user that posted them. Dawn of War Files is not responsible for their content.

Total comments: 14 | Last comment: 05-15-2012 at 01:26

 #1 - ok found a bug but - 11-29-2004 at 06:36
drom_techmarine
From:
Joined: November 5th, 2004
Posts: 31
ok found a bug with the win conditions if you choose anialate for your win conditions or destroy hq a scar error will occure the hq one is a no brainer its couse in this mode you dont start with an hq the anialate error is going to take some investigation to figur out but if you make sure anilate and destroy hq win conditions are not checked thing should all be good sory for hte problem and Im working on it...

drom_techmarine

 #2 - time for another confession - 11-30-2004 at 08:25
drom_techmarine
From:
Joined: November 5th, 2004
Posts: 31
well after reading a thred of a diffrent mod and read somthing about a problem with team color maping and this mod that im working on suffers form the sam thing and i think i have an answer for those of you how have experienced playin guard against marines and or chaos

i think the problem come form barrowing the models from the other races and what folder the model is in now with some of my tests where i copied ther modle there dosent seem to be a problem all the time so im going to try to copy all the modles that i have barrowed form the other races and see if that fixes the bug.
the only problem with this will be is the file for down load will grow and grow so if this works what im going to do is fix two or three modles at a time and include them as a patch. This could meane for youguys more time here down loading and less time playing so its kinda toss up. me well it dosent bother me to much i just think im in a mixed up toy box but i can see how it could bother others. so for those of you who find this annoing relax im on and just have fun man it a game and were all playing with someone elses toys its goina take time to fiwure this stuff out...
ok have fun and look for an up date on progress with this issue.
drom_techmarine

 #3 - humm still have problem but its only 60% 40% - 11-30-2004 at 10:16
drom_techmarine
From:
Joined: November 5th, 2004
Posts: 31
well i tried the thing eith the modles and well problem occures 40% of the time i still can figure out why it still has a problem though Im gong to try to get some help form relic and see what the y say i have to do to fix the issue so wihs me luck iv never deld with a game co in this way before I hope the are willing to give us some pointrs on how to barrow form other races.
drom_techmarine

 #4 - sory folks nomre from the techmarine - 12-02-2004 at 18:01
drom_techmarine
From:
Joined: November 5th, 2004
Posts: 31
well the techmarine went in to the one of the faqs and well did not make it out alive so every one let this mod die too so that it dosent distract form epic so play it have fun but burn it when there done.
thank for all the fun guys.
the barer of sad tiding.
wow this kinda bums me out. thanks for your support guys
drom

 #5 - what? - 12-02-2004 at 18:43
Guest (adsl-67-124-7-111.dsl.scrm01.pacbell.net)
Joined: December 31st, 1969
Posts:
your kidding no way

 #6 - Where do we get 04a? - 12-05-2004 at 16:24
Ricocet
From:
Joined: December 4th, 2004
Posts: 23
Im going to repeate my self THIS MOD ONLY WORKS WITH CODEX_TABLE_TOP_SIM_04a small or epic
enough of that...

Where can we get CODEX_TABLE_TOP_SIM_04a?

 #7 - sory about the confuision 04a is all in 06a - 12-05-2004 at 20:14
drom_techmarine
From:
Joined: November 5th, 2004
Posts: 31
the weekend that 04a was released i was informed of a problem with 03a

The problem was that the mod changed the whole game and had to be un installed every time it was played. The problem was easly fixed. I also had confused the problem by submitting epic04a and normal04a here the same day. The next day i recived an email saying undiliverable and I had more tiatns for the races. and was able to add them to the update so it became 06a in the same weekend

06a is every thing including 04a sory for the confuision

but if you still want it ill submit it to Dawn of War files again so you can see the changes. but you realy dont need it or email me at drom_techmarine@yahoo.com and ill send you a copy but 04a has the same bug as 03a

 #8 - another lettle thing - 12-06-2004 at 09:49
drom_techmarine
From:
Joined: November 5th, 2004
Posts: 31
sory to keep bothering you guys but id rather not leave you hanging on what the problems are and how to fix them the ones we know about any way.

1- this mod only works only if all offical patches are installed upto 110
2- win condition problem with Annilate win condition (dont use it or you will be amnilated imedeatley) under game options after you choose your map you can change this.
3-problems with team color maping (teams are all the same color)
the problem is all modles barrowed from other races for a temperory place holder so till we get new models or some on rexports all the files this will still be a problem sory.
4- lete me know any other things you guys find.

drom

 #9 - To DOWFiles Team - 12-06-2004 at 21:15
drom_techmarine
From:
Joined: November 5th, 2004
Posts: 31
I have recived many complaints abut my mod would you plseas remove them from the down load selection

warning to everyone else this mod will ***** you off DO NOT DOWNLOAD it dose not eaven work sory

techmarines_ghost

 #10 - Thank you Drom - 10-16-2005 at 14:07
Inq_Henry
From: (Winterhaven Florida)
Joined: September 25th, 2005
Posts: 37
Fortunately for you Drom you chose to warn us about this installation.
Had you not, I and a few of the other Inquisitors might have downloaded this file and then might have thrown you into the PENAL LEGIONS.
But you saved both I and yourself the trouble and warned us in the first place.
But as punishment:

I, INQUISITOR HENRY BANISH YOU AND ANYONE ELSE INVOLVED IN THE CREATION OF THIS DISGRACEFUL THING TO PLANET CATACHAN UNTIL FURTHER NOTICE YOU WILL ALL BE MET THERE BY COL. HAMMER OF THE CATACHANS 15TH.

 #11 - IT IS BLOODY LMR VIII not VII !!!!!!!!!!!!!!!!!!!!! - 10-30-2005 at 06:59
MrQuack
From:
Joined: September 28th, 2005
Posts: 79
IT IS BLOODY LMR VIII not VII !!!!!!!!!!!!!!!!!!!!!
IT IS BLOODY LMR VIII not VII !!!!!!!!!!!!!!!!!!!!!
IT IS BLOODY LMR VIII not VII !!!!!!!!!!!!!!!!!!!!!
(spam)(spam)(spam)(spam)(spam)(spam)

Aaargh!!!Aaargh!!!Aaargh!!!

 #12 - complaint - 02-03-2006 at 00:09
hobo_69ers
From: (victoria)
Joined: December 19th, 2005
Posts: 18
this mod is to f***ing big couldn't u have made the god dam peice of **** faced bytes smaller

 #13 - 01-22-2008 at 09:50
Vostroyan_68th_Company
From: (Barry)
Joined: January 19th, 2008
Posts: 32
This is cheesy...

 #14 - thanks for share - 05-15-2012 at 01:26
kizi
From:
Joined: May 15th, 2012
Posts: 1
Thank you for posting the great content.I was looking for something like this.I found it quiet interesting, hopefully you will keep posting such blogs..Keep sharing



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