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Dawn of War Downloads > Skins:
Crimson Fists (1.0)
Filename: crimson_fists.zip


Size:
Version:
Developer:
Downloads:
Date Added:
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2.67 MB
1.0
David Searle
902
02-24-2005
Skins


Average User Rating: 8
Number of Votes: 8
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Crimson Fists (1.0) - File Description  


Description:
Doing the above will change all your space marines to have fists, but the fists colour is basec on the eye colour, so if
you like playing with marine allies like myself than you will have to adjust the team colours of your marines, e.g. give the
blood angles red eyes, dark angles green eyes.

My first go at putting my mods up for the public so I hope there is no problems if there is
please leave a note at the buttom of this download.

The marines are done by IBBoard of H.W Terra you can see his other skins at http://hiveworldterra.dowfiles.com/Patterns/

The others where done by myself although I did use some base models from other skins, and I have downloaded so many
of them I can't remember where they all came from if you see your work here than I apologise please leave a note on dow
files or send me a private message at the relic forums and I will give you credit.

I know there is a couple of mods that need scouts with white pants, I would ask that you at least mention my name so I
know that somebody found a use for them. If you use the marines than please give IBBoard credit as they are all his work



Crimson Fists (1.0) - Screenshots  
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Crimson Fists (1.0) - File Download Options  

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Crimson Fists (1.0) - Readme  
Readme File:
Install:-

- EXtract the *.wtp files to dawn of war/WH40k/Data/Art/ebps/races/space_marines

- Extract the teamcolour file to Dawn of War/WH40k/Art/team_colours/space_marines


Crimson Fists (1.0) - User Comments  
The following comments are owned by the user that posted them. Dawn of War Files is not responsible for their content.

Total comments: 9 | Last comment: 03-07-2005 at 09:12

 #1 - 02-26-2005 at 17:07
Guest (dsl-80-46-162-175.access.as9105.com)
Joined: December 31st, 1969
Posts:
thrax, is there any chance that you could post some completely unchanged sm skins ??? cos im sure theres alot of people out there that havent got a clue how to get the unchanged skins...aka (me) if you could that would be great

 #2 - 02-27-2005 at 08:21
Guest (host217-42-92-242.range217-42.btcentralplus.com)
Joined: December 31st, 1969
Posts:
I don't completely follow. Why don't you just use the army painter then?

 #3 - 02-27-2005 at 19:29
IBBoard
From:
Joined: February 3rd, 2005
Posts: 40
Get the unchanged skins to edit them and skin them yourself? You need an SGA extractor (from Spooky or Corsix so far) and the WTP tool from Beroc. I'll be adding a mini-tutorial/overview to Skins@HWT (hiveworldterra.dowfiles.com or the link in the left hand panel of this site) in the near future smile

check http://forums.relicnews.com/showthread.php?t=37046 for SGA links, and http://www.lod3d.net (if it is working) for the WTP tool from Beroc (last I heard the one on here was a slightly older version)

 #4 - 02-28-2005 at 13:30
Guest (dsl-80-46-162-175.access.as9105.com)
Joined: December 31st, 1969
Posts:
ok.....i downloaded both of them... read the forums.....tryed the tools.... and i still dont have a clue how to use them...helpfrown

 #5 - 03-01-2005 at 03:55
IBBoard
From:
Joined: February 3rd, 2005
Posts: 40
Beroc's WTP tool is now available at quick tutorial about WTP files. I'll hopefully be adding one aimed more at modifiers and less at creators soon.

 #6 - 03-01-2005 at 03:57
IBBoard
From:
Joined: February 3rd, 2005
Posts: 40
OK, try again without it mangling two URLs together!

Beroc's WTP tool is now available at http://hiveworldterra.dowfiles.com/Downloads/detail/31/ and ricocet from the RelicNews forums has provided a quick tutorial about WTP files (http://hiveworldterra.dowfiles.com/Article/14/). I'll hopefully be adding one aimed more at modifiers and less at creators soon.

 #7 - 03-01-2005 at 12:19
Guest (dsl-80-46-162-175.access.as9105.com)
Joined: December 31st, 1969
Posts:
ok ive got berocs wtp tool up and running, but i still dont have a clue about how to use the sga readers...

 #8 - 03-01-2005 at 12:22
Guest (dsl-80-46-162-175.access.as9105.com)
Joined: December 31st, 1969
Posts:
omg !!!! your beroc !!!! *shocked* great work with the wtp opener! .... lol i only just realized stick out tongue

 #9 - 03-07-2005 at 09:12
IBBoard
From:
Joined: February 3rd, 2005
Posts: 40
No, I'm not Beroc, I'm just hosting the tool cos his site is down. SGA readers shouldn't be too difficult - open the SGA (shared textures in this case), go down the tree structure to the same folder as you're going to drop it into (so art>ebps>races.....) then select the WTPs you want to edit and extract/save them out of the SGA reader.



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