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Harlequin : The Dance Macabre (Alpha 0.01)
Filename: thedancemacabre_01.zip


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305.7 KB
Alpha 0.01
Harlequin : The Dance Macabr
4789
12-27-2004
Mods


Average User Rating: 5.5
Number of Votes: 10
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Harlequin : The Dance Macabre (Alpha 0.01) - File Description  


Description:
This is the first release of a little project I've been toying with for sometime.
In the early WH40k years, my most favourite army was Eldar, with a special interest in the Harlequins.
Now with a great game (and Mod tools) from Relic available, I've had a go at seeing these guys on the PC.
The Mod is based loosely on the scraps of information available to me from the Games Workshop world.



Harlequin : The Dance Macabre (Alpha 0.01) - Readme  
Readme File:
The Dance Macabre
Harlequin Modification for Dawn of War
**************************************
Alpha 0.01 Release


Description
***********
This is the first release of a little project I've been toying with for sometime.
In the early WH40k years, my most favourite army was Eldar, with a special interest in the Harlequins.
Now with a great game (and Mod tools) from Relic available, I've had a go at seeing these guys on the PC.
The Mod is based loosely on the scraps of information available to me from the Games Workshop world.
I hope I've been faithful to their style.


Harlequin Force
***************
Colourful, Nimble, Deadly. That is the Harlequin force.
Shirking armour and heavy weapoins, the Harlequin strength is based on agile movement and graceful melee combat.
The Troupe provides the main-stay of this army, backed up with accurate heavy-weapons fire from the dread Death Jesters.
Any Harlequin force of consequencial size attacts the most potent of combat elite -
The Master Mime, Master of illusion
The Shadow Seer, Psyker of dark shadows
The Solitaire, Lone champion of close quarter combat
The Great Harlequin, Inspiration of the Harlequin Army

Harlequins care not for cumbersome vehicles and stuffy buildings.
They spend their efforts honing their combat skills and dancing to the rhythmns of the warp.

Harlequins:
- Use speed and confusion to protect them in battle
- Wear light or no armour, considering it to be restrictive
- Can move freely during the heat of combat, and over most terrain with no penalty
- Employ few ranged weapons, but specialise in a number of deadly melee weapons
- Favour deception, guile and graceful combat over head-on assaults


Feedback, Comments, Etc
***********************
I'll be keeping an eye on the Relic Mod forums for your thoughts. Spread the word!
Also you can email me direct on dow@evergence.com.


Instructions
************
Extract this package into your existing C:/Program Files/THQ/Dawn of War/ or similar folder.
You should have the following new files in your DOW game folder:

Folder /TheDanceMacabre - Mod files and assets
Batch file /Run_TheDanceMacabre.bat - Use this to run the Mod
Dow File /thedancemacabre.module - Support file for the Mod
This file /tdm_readme.txt - Help and information


Thank you
*********
Games Workshop - Where all the ideas first started.
Relic - for a great PC game, and for supporting the Mod community.
The DOW community - for all their informative ideas, hints and chatter on the forums.
Cegorach - Thanks for your Alpha files man - they helped alot!


Disclaimer
**********
This modification is relased purely for fun, and in homage to the great work of Games Workshop and Relic. All copyright and trademarks belong to their respective companies.<br>
This Mod is completely unofficial and in no way endorsed by Games Workshop Limited.
40k, Adeptus Astartes, Blood Angels, Bloodquest, Cadian, Catachan, Chaos, the Chaos device, the Chaos logo, Citadel, Citadel Device, Cityfight, Codex, Daemonhunters, Dark Angels, Dark Eldar, Dawn of War, 'Eavy Metal, Eldar, Eldar symbol devices, Eye of Terror, Fire Warrior, the Fire Warrior logo, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, GW, GWI, the GWI logo, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khorne, the Khorne device, Kroot, Lord of Change, Necron, Nurgle, the Nurgle device, Ork, Ork skull devices, Sisters of Battle, Slaanesh, the Slaanesh device, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Tau, the Tau caste designations, Tyranid, Tyrannid, Tzeentch, the Tzeentch device, Ultramarines, Warhammer, Warhammer 40k Device, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer 40,000 universe are either ®, TM and/or © Games Workshop Ltd 2000-2004, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
More Games Workshop IP and Legal information available at http://uk.games-workshop.com/legal/ippolicy.htm


Harlequin : The Dance Macabre (Alpha 0.01) - File Download Options  
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Harlequin : The Dance Macabre (Alpha 0.01) - User Comments  
The following comments are owned by the user that posted them. Dawn of War Files is not responsible for their content.

Total comments: 17 | Last comment: 05-12-2008 at 12:25

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Posted by: bigdoggie (Member) on 12-27-2004 at 21:38

 Expand#2 - Posted by: stinkyjimmy (Member) on 12-28-2004 at 03:50

 Expand#3 - Power Generators? - Posted by: Guest (30-114.35-65.tampabay.rr.com) on 12-28-2004 at 21:01

 Expand#4 - very good mod - Posted by: redbarony (Member) on 12-29-2004 at 01:58

 Expand#5 - Posted by: leoc (Member) on 12-29-2004 at 04:18

 Expand#6 - From Gazbo - Team leader of The Dance Macabre - Posted by: Guest (dsl-202-173-134-190.nsw.westnet.com.au) on 12-29-2004 at 09:58

 Expand#7 - Good but missing things - Posted by: Schqwnbean (Member) on 01-05-2005 at 00:12

 Expand#8 - Good but missing things? - Posted by: Guest (dsl-202-173-134-190.nsw.westnet.com.au) on 01-20-2005 at 11:06

 Expand#9 - Harlequin Mod Comments - Posted by: Guest (mail.pediatrichealthchoice.com) on 01-24-2005 at 06:27

 Expand#10 - Where are Death Jesters? - Posted by: Guest (ip-217-197-68-83.punkt.pl) on 04-21-2005 at 05:24

 Expand#11 - Amazing - Posted by: CrossOrion (Member) on 04-30-2005 at 02:13

 Expand#12 - @ #9 - Posted by: orcdom (Member) on 05-21-2005 at 17:54

 Expand#13 - Posted by: Guest (spc1-walt1-5-0-cust77.asfd.broadband.ntl.com) on 05-26-2005 at 14:52

 Expand#14 - help - Posted by: captmorgan2 (Member) on 06-16-2005 at 13:27

 Expand#15 - For 1.2 only - Do Not Use if you have patched to 1.3 - Posted by: Guest (host81-130-118-71.in-addr.btopenworld.com) on 08-16-2005 at 04:44

 Expand#16 - For 1.2 only - Do Not Use if you have patched to 1.3 - Posted by: Guest (dsl82-163-190-192.as15444.net) on 08-22-2005 at 16:58

 Expand#17 - init - Posted by: synckill4321 (Member) on 05-12-2008 at 12:25



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