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Dawn of War: Soulstorm Downloads > Maps > 8 Player:
Orky Olympics (2.2)
Filename: orky_olympics2_2.zip


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2.79 MB
2.2
tyoungls
1446
02-23-2009
SS/DC
Maps > 8 Player


Average User Rating: 8.5
Number of Votes: 6
Related Files:
Latest 5 Maps > 8 Player:
- Myrmidon Prime (1.00)
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- Hedge of Protection 1.0 (1.0)

5 Other Files by tyoungls:
- Orky Olympics (2.1)
- Worlds At War (1.1 SS)
- Worlds At War (1.0)
- Catastrophe Cavern (1.2 SS)
- Orky Olympics (2.0 SS)

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Orky Olympics (2.2) - File Description  


Description:
The Story: On a small uncharted planet in the vast outreaches of space is a planet ruled only by ork law, rule by force and cunning. Every aspiring slugga boy dreams of becoming a mighty WarBoss although the chances of that are very, very slim. But some show that they have brains as well as brawn, and the ability to guide in battle and predict the outcome of conflicts became almost as prized as brute force. A new series of battle games were created where potential leaders were given a chance to become the next mighty Warboss.

GamePlay: When you start Orky Olympics, send your team through the hail of tank-fire to explode the opening fireworks. Then, select your favorite race or collection of oponents for the upcoming contest.

The way to grow from a slugga into a WarBoss is to lead your boyz to win battles and, even if they loose, rightly predict who the winner will be in each conflict. Successive losses and wrong guesses can reduce you to a Grot! At the start of every round look over the contestants carefully. Move your boss unit to the starting area of the squad you believe will win, just as the other wannabe WarBosses do. When everyone has made their bets, the contestants move out for battle (sometimes harassed by the onlookers' tanks). In position? Go! The fights are often short and always furious. A stalemate is booed by the onlooker's tanks and can be fatal for all contestants. The winner of the round can keep his surviving force in his ever growing army. Round after round is played, each time with random units until the final Waagh. Then you must join your boyz in a fight to the finish ma y the best Nob win! Ready fer stompin?

This scenario uses EZScar programming to change the normal way Dawn Of War functions. There is no point taking, base building or squad making. All your units come via the script. It is a fun game, challenging both to the thinker as well as the action lover, and serves as an example of the extent that EZScar can be used by the mapping community to make extraordinary scenarios.



Orky Olympics (2.2) - Screenshots  
Screenshots:
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Orky Olympics (2.2) - File Download Options  

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Download from Worldwide Mirror by FileFront Download Orky Olympics!



Orky Olympics (2.2) - Readme  
Readme File:
Orky Olympics V2.2 for SS or DC
Changes:
Choose different races or collections of squads to fight
The choices given will be compatible with the DC/SS you have
Deal with flying squads that might join you in the arena
Deal with flying squads that try to sneak out of the arena
Added taunts if you are taking too long to choose
Minor bug-fixes
V2.1 fixes
Many bugs fixed with squads getting stuck
The betting squad would get stuck
Walking to their positions during a normal fight
Walking to their positions during the final fight
Additional messages during game-play to tell you of your progress
More consistant gambling for opponent players
More intelligent enemy arena fighting
More intelligent firing of "observer tanks"
Multi-human games have usually worked with this version

To install this, unpack the contents of the zip file to your mulitplayer scenarios folder.
Dark Crusade:
C:/Program Files/THQ/Dark Crusade/DXP2/Data/Scenarios/MP folder.
Soulstorm:
C:/Program Files/THQ/Dawn of War - Soulstorm/DXP2/Data/Scenarios/MP folder.

If this directory does not exist, create the Data/Scenarios/MP folder (the
parent part should have been created by your game install). On Vista, you may
find this directory in c:/users/[YourName]/AppData/Local/VirtualStore/Program Files/THQ

Unpacking should create a "Data/Scenarios/MP/loading" directory with the loading
image for Orky_Olympics in it.

Along with this map is the documentation for EZScar, and one version of the
EZScar script. EZScar makes multiplayer or single-player scenario maps easy
to create.


Orky Olympics (2.2) - User Comments  
The following comments are owned by the user that posted them. Dawn of War Files is not responsible for their content.

Total comments: 8 | Last comment: 03-19-2010 at 07:48

 #1 - 02-23-2009 at 18:10
Ramagon
From: (Houston)
Joined: December 25th, 2008
Posts: 196
Good, very good, ill see about the download first though, i still cant get the instruction very well in my brainless head. Thanx thoughRock

P.S. nice fight b/w squiggotsstick out tongue

 #2 - 02-24-2009 at 12:47
Dauri
From: (Swansea)
Joined: October 18th, 2008
Posts: 136
i loved first orkyo and this is no diferent
thank god for scar. programing so we can get sweet maps like this

keep up the god workTwo Thumbs Up!

 #3 - Wow! - 02-25-2009 at 05:20
redeemed74
From: (Xenia, Ohio)
Joined: June 7th, 2008
Posts: 286
Thanks for this great upgrade! I really like how the different combatants can be chosen from ingame rather than having to monkey with the code. The other fixes sound excellent as well. I want to try this in multiplayer - should be lots of fun! I still can hardly believe to what a degree you have made DOW into a totally different experience through your amazing scar coding. Great job! 10/10 Rock

 #4 - 02-27-2009 at 20:13
chaoslordx13
From: (Sterling Virginia)
Joined: January 21st, 2007
Posts: 585
as soon as i beat the first round i got a sync error, ill try again and open up the developer menu and take a pic if i get it again. I selected the force commander, then started the battle, bet on the big mek and once the round finished i got the sync error.

 #5 - 02-28-2009 at 13:12
rah1
From:
Joined: November 21st, 2007
Posts: 169
strange i get a desktop crash from tryin to play a mod with the map then with normal neither worked

 #6 - Crashes, mods, and feedback - 03-01-2009 at 13:55
tyoungls
From:
Joined: June 2nd, 2008
Posts: 32
Chaoslordx13 & rah1, thanks for the info. Chaoslordx13, I would really appreciate it if I had a screen-capture. That would be awesome. If you could also include information about your system (Game [DC/SS], races you were fighting, any mods, single-player/multi-player, etc). With as much scar coding as we have, I would not be too surprised if there were some glitches. Thanks for thinking about capturing info for me. That makes life so much easier when trying to troubleshoot.

I have not installed many mods. A few of the ones I have used did odd things to the rest of my game, even when the mod was not selected. Sadly, mods can dig their fingers into the same stuff that my scar programming does, which can have odd results. If there were specific mods that I should try to get EScar working with, I am happy to try to look into it. But there are lots of mods out there, and I will not be able to work around all of them...

 #7 - 02-21-2010 at 06:37
lolman5678
Joined: February 21st, 2010
Posts: 1
confused hey i'm using dark crusade for this map and when the stormboyz get killed by the bombs it teels me to pick a race. How do i do that? i see a red and blue light but thats it no units in the pens

 #8 - Picking a race - 03-19-2010 at 07:48
tyoungls
From:
Joined: June 2nd, 2008
Posts: 32
You need to grab one of the guys who is in the arena and send them towards the lights. The first light they come to will give you a message telling you what race the guy is, and then when they get to the second one, you have chosen the race.



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