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Dawn of War: Soulstorm Downloads > Mods > Full Race:
Rise of Imperium Mod (0.1 alpha)
Filename: riseofimperiummod.rar


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28.18 MB
0.1 alpha
Bagatur
http://forum.warhammer.ru
1716
03-03-2011
DoW Soulstorm 1.2
Mods > Full Race


Average User Rating: 6.5
Number of Votes: 17
Related Files:
Latest 5 Mods > Full Race:
- Tyranid Mod 0.5b2 for Soulstorm (0.5b2)
- Codex - Heroes Update (1.0)
- Codex - Chaos Daemons () (2.0)
- Codex - Chaos Daemons (Part 2) (2.0)
- Codex - Lost and the Damned - Heroes (1.0)

3 Other Files by Bagatur:
- Spirit Storm Beta (1.2)
- Eldar Rebalance (1.0)
- Spirit Storm Mod (0.5)


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Rise of Imperium Mod (0.1 alpha) - File Description  


Description:
Rise of Imperium Mod - new full-race modification for SS1.2

This mod have some changes of other races. And it includes a new race - Terra Legion. This is the bravest and honest legioners of Holy Terra, the Cradle of Humankind . This race is very easy in game. Terran infantry and vehicles are very powerful and stronger in attacks. Terrans have only one building - Terra HQ with line of units. Also I changed the Space Marines race, created new units and new abilities, made brave marines more stronger than in the official DoW game. My partner Karandras let me take his models of eldar for my mod. Eldar now looks like in a tabletop-game.

Terran units:

Robobuilder
Legioners of Terra
Grenadiers of Alba
Guard of Militant
Leman Russ Excecutioner

New Space Marines units:

Grey Justicars
Scout Veterans

And there a lot of new abilities of other units and reces. Have fun!

Yours faithfully, Count Bagatur (forums.relicnews.com)



Rise of Imperium Mod (0.1 alpha) - Screenshots  
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Rise of Imperium Mod (0.1 alpha) - File Download Options  

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Rise of Imperium Mod (0.1 alpha) - Readme  
Readme File:
http://www.gamefront.com/files/20034501/RiseOfImperiumMod.rar


Rise of Imperium Mod (0.1 alpha) - User Comments  
The following comments are owned by the user that posted them. Dawn of War Files is not responsible for their content.

Total comments: 5 | Last comment: 02-23-2012 at 04:59

 #1 - 03-04-2011 at 02:25
1st_Imperial_Elite
Joined: May 9th, 2008
Posts: 124
Terra doesn't have imperial guardsmen on it.

 #2 - Mod - 03-04-2011 at 04:42
Bagatur
From: (Moscow-city)
Joined: July 15th, 2010
Posts: 8
Comrades, this is not the full-version. If you want, you will advice me some things about this mod

 #3 - 03-20-2011 at 06:35
zimmer_550
From: (Slavonski Brod)
Joined: February 18th, 2010
Posts: 141
I see.Well,for the beginning you should add some buildings to your new race.I see that all of their units are built from the command structure,fine,but that structure is the only one that can be built.How about adding a listening post or something like that so that I can secure my strategic points?Or some turrets to defend my base?
Well that's all that comes on mind,for now.Maybe you should add some more units as well.Anyway,average mod.Good start at least. wink

 #4 - Fine - 01-09-2012 at 18:49
Shocksy
Joined: June 22nd, 2010
Posts: 3
It's pretty interesting just need to change the unit names to to the ones you have as Terran units, and you might want to change the banners for the Guardsmen to something besides the Ork one. big grin Also I find the skin you used for the guardsmen very interesting. maybe you could give that skin to the other units? But so far the mod is okay. wink

 #5 - 02-23-2012 at 04:59
Bagatur
From: (Moscow-city)
Joined: July 15th, 2010
Posts: 8
I think this mod will not be continued in two months. Now we are creating Dawn of Mars mod with new features and effects. If i have more time, i will update Rise of Imperium.



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