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  Dawn of War II ‘There is Only War’ Multiplayer Dev Battle - Articles
  Posted by: Sl4sh on 06-23-2009 @ 20:35 - Source: Relic
This News Item has been viewed 7,631 times
Hey guys,

Here’s an exclusive Battle Report narrated by Jonny Ebbert, the lead designer on Dawn of War II, and Clint Tasker, a DOW II balance designer. The 24 minute video uses the new observer feature to showcase a battle between Colin “Hamu” Hamilton, a Tyranid player, and Braden “bC” Chan who plays as Eldar. The battle takes place on Outer Reaches, a two-player map designed to be an homage to a map from the original Dawn of War game.

Jonny and Clint reveal balance changes, unit updates, and new strategies introduced in the ‘There is Only War’ update. They also explain how tier-1 pacing has been adjusted to make the early game more interesting to play.



The video is also available on Steam to download, if you want to view a 720p, 745 MB high-resolution version of the action.

The video shows how ‘There is Only War’ brings diversity to unit roles between armies, and introduces strategies that players can use to directly counter an opposing force. We’re excited to roll out ‘There is Only War’ and know you’ll love the update once you get your hands on the Beta.

This is the first of two Developer Battles we’ll be posting this week. The next video will showcase Space Marines against Orks. Keep checking the site to find out how you can participate in the ‘There is Only War’ Beta launching later this summer.

Also guys, do you have some questions for the designers after watching the new developer battle? Send them on in via a private message to Thunder in the DoW II official forums and your question may be selected to be answered by designers Clint Tasker and Jonny Ebbert in a future interview. Deadline for submissions is noon PDT, June 24.



          Next News Post 06-23-2009 @ 21:30 - Here is another reason why you will love Relic@
          Previous News Post 06-22-2009 @ 11:40 - Ventrilo Server


Average User Rating: 5.5
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The following comments are owned by the user that posted them. Dawn of War Files is not responsible for their content.

Total comments: 4 | Last comment: 06-24-2009 at 08:32

 #1 - 06-24-2009 at 05:11
WackyModder
From:
Joined: November 19th, 2004
Posts: 326
no more ripper swarms?! WTF?!

 #2 - Looks promising - 06-24-2009 at 05:42
P17
From: (Amsterdam)
Joined: September 12th, 2005
Posts: 46
Might make it more intersting to play this game online again. big grin
And Wacky Modder try watching the full battle report before going WTF OMFG NO MOAR RIPPURZ!
They are still in only not as a simple unit they now spawn off carnifexes and they can still be spawned via the global ability...

 #3 - yes yes - 06-24-2009 at 07:45
wraithcat
From: (Prague)
Joined: January 22nd, 2007
Posts: 262
Finally it looks somewhat playable. To be honest, the eldar lost mainly due to bad playing.
That platform loss, 2 GU and idling with the falcon were catastrophic in the end.
And loving the tyranid changes.
Carnies tweaked into a more traditional walker role, no rips, completely reworked spores.
You name it, I like it. Just a bit at odds with FoF for Gu's being attached to battle gear.
Not sure if I like that.

 #4 - cry - 06-24-2009 at 08:32
tylerrofl
From: (Florida)
Joined: May 17th, 2009
Posts: 33
You know whats really sad i bought dawn of war 2 from gamestop so i could get the pre-order, and now theres gona be a new update, and i still have not got the chance to play dawn of war 2 my computor wont let me run it its old and out of date. It can barely run soulstorm anymore Cry Cry Cry



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