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  New Renegade / Lost & the Damned Mod Announced - Mod News
  Posted by: saoreire on 09-15-2007 @ 11:43 - Source: Fend
This News Item has been viewed 11,109 times
Hi guys,

A new Lost & the Damned Mod is coming together to be released for DC.
I'm not sure of the mod is called the Renegade Mod or the Lost & the Damned Mod as the news was emailed to me with the subject: "Renegades mod announced" but the content says "Lost and the damned mod" so I'm stumped as to the Official name, but rest assured, it will be about the Lost and the Damned Marines who were lost in the Warp around the time of the Horus Heresy. (For more information about the L&TD consult your W40K Rulebook or assorted Games Workshop publications)

Quote:
hey there, Fend here

just dropping by to anounce that here at (newly assembled) Lost and the damned mod, weve put together a content list and are looking to recruit an avid team of modelers, skinners, animators and various others - who want to see hoards of traitors, mutants and deamons rampaging across the dawn of war gameworld done justice smile

weve decided to go for a combined feel of Imperial Adversaries from Deamonhunters and Witchhunters codex (This means Apostate Cardinals and Tainted Psykers - ala forgeworld) and ofcourse the lost and the damned list. takeing the focus of a single strong chaos heritor, and putting the theme more towards "the creeping taint of chaos" within the imperium.

We plan to inlcude the following -

Tier 1:

Renegade pioneers
- We liked the steel legion mods pioneers and wanted the same gritty feel. tho we will most likely name them field engineers to avoid treading on SL's toes.

Apostate Cardinal with pontifex Retinue
- He functions much like an etheral with a bodygaurd. But his death doesnt route the army. he has alot of abilities that rally and raise leadership. and his pontifex gaurds are badarse in melee.

Mutant milita
- large numbers, low cost, poor ranged damage but can have hvy stubbers and flamers. Later in you can devote certain mutant warrens to specific chaos gods and train "blessed" mutants.

Renegade militia
- basic traitor gaurd (ala forgeworld) that can be lead by agitators and have plenty of weapon options but low leadership (without the agitator). Can infiltrate and make use of chimeras and sniper rifles to name a few options.

Tier 2 -

Aspiring champions
3 can be built, each can be devoted to a different god and bestow bonus's upon the squads theyre attached too. Depending on their god they have different gear, statistics and abilities. Later in they can be used as Deamon hosts.

Chaos hounds
semi demonic beast cavlary used to scout and quickly tie up ranged units.

Gibbering hoards
a mass melee unit (similar to rippers in the Nid mod) which reinforce as quickly as they die. used mostly to tie up units attacking strat points while reinforcments get sent.

Big mutants OR Ogryn beserkers
- Only one or the other can be fielded. Oggy beserkers are fearless and like to throw units around in melee and do alot of bloody death moves. While Big mutants have alot more options (like guns and regeneration)

And ofcourse vehicals such as the Chimera, Hellhound, Sentinal and Defiler.

Instead of a basilisk tho they can use Medusa artillery - which later with a shrine of nurgle (explained later) can fire shells full of gas. strong against infantry and commanders, but weak versus heavy infantry and vehicals. but its very deadly and - code willing - may spawn plague zombies smile.

Tier 3 -

Tainted Psyker -
basically the teams sorcerer. has some very powerful abilities but if they backfire he has a chance of being transformed into a chaos spawn.

Chaos Spawns -
In squads of 1 to 5. Great for soaking up damage and are fearless and good in melee but slow. they work more like a roadhump.

Now for the good part smile

Weve made strategic points an essential part of the team (to represent the spreading of the cultism) as each one you capture you get to raise an icon over. at tier 2 you can upgrade it to a tribute (which builds gibbering hoards and Steadily degrades the morale of anyone in a radius around it) and at tier 3 you can choose to turn the tribute into a shrine of a specific chaos god. smile The shrine trains an Icon bearer devoted to that god - (you can have one for each shrine) - which functions as a mobile barracks for Deamon packs (which can be summoned for cash and cooldown) smile yes we are includeing all the chaos gods deamonic infantry.

Most exciteingly tho were going to fix Horrors. When you kill a pink one, 2 Blue ones will appear in the squad to reinforce it. Better still you can add up to three flamers of Tzeentch to the squad as a champion.

aswell as that tho the icon bearers provide bonus's to the squads they join like an aspireing champion does.

3rd tier vehicals are going to be Malcador tanks and Leman russ.

best thing is tho the choice of Relic units smile We may mod in that chaos can have acess to all of them aswell (its only fair) but Lost and the damned will have a choice of either the Great unclean one, the keeper of secrets, the changer of ways or ofcourse the bloodthirster of khorne.

anyway smile thats our plan, and i hope you all like it. Any assistance that we could gather - even part time - would be great. I worked on the BF40k mod so the team has acess to experianced tutors and i know some experianced coders who can also help.

Add me on Fend_575@hotmail.com if you are interested smile

PS -
Credit for founding the mod goes to Casey, I just decided to get the ball rolling.

cheerio smile


Sounds really cool in my opinion.

Also I'd like to remind some people that the Correct way to submit news is to follow this link: http://dawnofwar.filefront.com/news/submit/ or click "Submit News" on the Left-hand menu on DoWFiles (<--)
This is the preferred method of news submission, as mistakes/misinterpretations can be made if you email the news.


Anyway, good luck with the mod. It sounds cool!

-saoreire



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Total comments: 29 | Last comment: 09-16-2007 at 13:43

 #1 - 09-15-2007 at 11:47
saoreire
From:
Joined: May 4th, 2006
Posts: 1182
Again, if Fend or another Mod Staff member can clarify the name I can rectify the Header.

Good Luck.

 #2 - 09-15-2007 at 11:49
commissar_vane
From: (missouri)
Joined: September 7th, 2007
Posts: 57
i cannot wait to play this if it ever gets done.....plague zombies...mmmmm....cant wait

 #3 - 09-15-2007 at 12:15
Zichael
Joined: June 27th, 2006
Posts: 87
Sounds fantastic

 #4 - WAITWAITWAIT - 09-15-2007 at 12:55
Cpl_Death
From: (Santa Fe, New Mexico.)
Joined: March 29th, 2007
Posts: 429
what? theres already a LOST & THE DAMNED mod.

 #5 - 09-15-2007 at 13:13
05jamlei
From:
Joined: August 11th, 2007
Posts: 40
sounds mint!!Rock

 #6 - 09-15-2007 at 13:13
TheMrZ
From: (Surrey)
Joined: May 27th, 2006
Posts: 213
I'm afraid all hope is lost, these mods have been done hundreds of times, all were damned from the beginings.

sorry for the pun, but i'm not hopeful. there've been lots of LATD mods and not one has ever got far.

thinking about it, there've been loads of Chaos mods in general.

 #7 - Totaly awesome!!!!!!!!!!!!!!!!! - 09-15-2007 at 13:30
codyyodog
Joined: April 3rd, 2007
Posts: 52
Really cool !!!! I gues i might be able to help but still not sure? I could make maps if u need those?

 #8 - Relic Unit - 09-15-2007 at 13:41
Hivetyrant765
From:
Joined: December 22nd, 2005
Posts: 131
relic unit should be the Nurgle Plague Reaper super heavy tank, that is coming out for Apocolipse. its a Baneblade tainted by Nurgle.

 #9 - 09-15-2007 at 14:07
1000thSon
From: (Birmingham)
Joined: October 16th, 2005
Posts: 1502
FINALLY! GOD SPECIFIC CHAOS ARMIES! I LOVE YOOUUUU!!! big grin Two Thumbs Up!

 #10 - 09-15-2007 at 14:48
Boombaye
From:
Joined: December 19th, 2006
Posts: 281
I'll be here if it comes out

 #11 - 09-15-2007 at 15:31
Eidolon
From:
Joined: June 30th, 2007
Posts: 271
oooh ogryn beserkers fun! im making mine the coolest ever

 #12 - ....... - 09-15-2007 at 15:57
brother_mitch
From: (whitby)
Joined: February 17th, 2007
Posts: 89
this is all we need, more uber leet chaos guys, poor ig men can only shoot there lasguns so much.......... this will dampen the day of all ig campers

 #13 - 09-15-2007 at 15:59
Beau1752
Joined: September 4th, 2007
Posts: 4
This mod looks awsome

 #14 - 09-15-2007 at 17:25
armageddon643
Joined: July 5th, 2007
Posts: 329
WOOT finaly somthing to match the great over powered onesbig grin(space marines and necrons)Rock

 #15 - 09-15-2007 at 18:05
TruScotsman
Joined: September 10th, 2007
Posts: 17
dere isnt enough ork mods, i want to see a mod that bring the green tide back to full power, the are uber alrdy, but bring back the basics like sluuags have no cap, that will show how big the WAGH can be, forget all ur chaos mods mad seriously, dere is so many chaos mods is unbelievable...frownfrown

 #16 - :) hey there - 09-15-2007 at 19:46
Fend
Joined: June 8th, 2005
Posts: 16
For now iits called the Renegade mod, but we may name it something more flashy later.

hey everyone by the way!

sorry for the vagueness - there is actually only 2 or 3 chaos marine units in the army in total (aspiring champions, Defilers and Possibly the Icon bearers) so just clearing that up.

wink I think your refering to the Legion of the damned mod number #4

The mods going to bring about a focus on the traitor legions and mutants that rise up within the rebellion under the sponsorship of the darker powers - and ofcourse - introduce non 40k players to the other elements that make up the total forces of chaos.

Im already receiving emails - thank you guys! - but rest assured , resources willing, im going to attempt to hold this mod together like the glue that i am.

I am unaware of anyother LATD mods, and Even tho this isnt going to be a chaos marine faction mod - we will allow them the ability to choose a chaos god to get their deamonic units from (and relic unit) rather than just horrors.

Anyway, keep them coming smile anyone who even considers helping should email me for more info or opportunities. its all apreciated!

Cheerio smile

 #17 - 09-15-2007 at 23:06
Shas_O_Shovarron
Joined: June 22nd, 2007
Posts: 78
This...is...gonna...be...amazimg!!!
Resistance is Futile!THE EMPORER PROTECTSResistance is Futile!

 #18 - idea - 09-15-2007 at 23:59
05johlei
From:
Joined: August 3rd, 2007
Posts: 46
u could just have all of the deamons for relic units but can only have 1

 #19 - cool - 09-16-2007 at 00:44
orcenole
From: (copenhagen)
Joined: August 25th, 2007
Posts: 17
cant wait really sounds greatRockRockRock

 #20 - YOU ARE AMAZING!! - 09-16-2007 at 00:51
Commander_Shadowsun
From: (Reading)
Joined: August 16th, 2007
Posts: 35
TY! TY! TY! TY! I've tryed all kind of chaos mods and this sounds the most amazingRock, and trustworthy, I do hope there will be no standins.


Resistance is Futile! DEATH TO THE FALSE EMPORER! Resistance is Futile!

 #21 - looking for a forum dude - 09-16-2007 at 01:24
Fend
Joined: June 8th, 2005
Posts: 16
We dont want standins no. so no tacky modding here.

Ive talked with one of the coders who signed up and were thinking of makeing a "proxy mod" first. getting all the systems down and in so its a rough and dirty version of the mod for internal purposes.

this way we can playtest the whole thing before adding the asthetics in - were going to need some damn good animators if we can get them to do the mutants tentical action justice.

We need a forum guy to get something up and running for us to discuss , plan and activly mod tho. im no good with webbing, so im hopeing someone who knows their stuff can join up soon if only to provide that input.

As for the mod itself, the only units that are staying in should be the Pink horror and defiler. everything else should either be built off old models (to save on animateing) or originally modeled. This is in regards to the russ and chimera. Well need a new sentinal to support different weaponry. basically they will just be more spikey and iconised.

anyway, well do what we can to make this mod a good one.

Fend Over and out smile

 #22 - Renegade pioneers - 09-16-2007 at 01:42
Zakhai
From: (Legnica)
Joined: July 11th, 2007
Posts: 14
Maybe not, a Renegade pioneers, but... i don't know... a "Renegade Techpriest" or "Heretic Building Team"

 #23 - 09-16-2007 at 01:59
ScytheS_MasteR
From: (London)
Joined: September 5th, 2007
Posts: 44
This sounds friggin awesome dudes!!!!!!

hope this goes all the way man

 #24 - 09-16-2007 at 04:12
KealaMenshaKhaine
From: (Yorkshire)
Joined: July 25th, 2007
Posts: 46
this sounds so cool bloodletter squad + blood thirster melee OWNAGERockRockRock

 #25 - 09-16-2007 at 06:18
dowfan
Joined: April 28th, 2007
Posts: 88
Sounds good but when you say its the lost and the damed is it the legion of the damed or is it somthing else?

 #26 - 09-16-2007 at 08:30
Fend
Joined: June 8th, 2005
Posts: 16
legion of the damned about a chapter of space marines named the fire hawks who were lost in the warp. now theyre somewhat super natural, but only seem to show up in the imperiums darkest hours to turn the tide.

 #27 - 09-16-2007 at 09:15
themanclaw
From: (CA)
Joined: September 19th, 2006
Posts: 281
nice,I really like the idea of this mod/

 #28 - 09-16-2007 at 13:41
primarchof_mechmarines
From: (Pennsylvania)
Joined: April 24th, 2007
Posts: 121
this looks awsome i just wish i could actually do something usefull but skills are limited and i cant so good luckRockTwo Thumbs Up!Beer! Beer!

 #29 - 09-16-2007 at 13:43
dowfan
Joined: April 28th, 2007
Posts: 88
If its the legion of the dammed their a space marine chapter not chaos they aid space marines when in trouble then disappear if im not mistaken.Eye witness reports say there skin have rotted they are suspected to be of the dammed 21st founding chapters after the horus heresy not quite sure if they have daemons on their team because there on the imperiums side not sure because i dont collect them on table top



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