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  Tyranid Mod Still Working At It (Really!) - Mods
  Posted by: Sl4sh on 08-08-2009 @ 09:15 - Source: Tyranid Mod Team
This News Item has been viewed 26,339 times
Hey guys,

I know you haven't heard anything from us for months. Our forum's seemed pretty dead outside of the chat area. It looks like nothing's going on.

But it's not true!

So why haven't we released 0.5 yet? Well, we haven't released it because that last major piece of code I mentioned back in June is STILL giving us trouble.

Yeah. I know. Tell me about it.

So why don't we skip it and just do a release without it?

Well, because that piece of code is so game-changingly awesome that it makes the AI team soil themselves just thinking about how to get the AI to handle it.

It's the piece of code that says "Builder units? Who the hell needs builder units?!".

If you've ever thought "Tyranids stuck with just what they've got on the ground?! That's crap!", that is exactly what we're working on fixing.

So the mod team is REALLY sorry it's taking so long, but we're hoping that when it's done, you'll think it's been worth the wait.

In the meantime, I have some pictures which might cheer you up.

-Zahaqiel



          Next News Post 08-11-2009 @ 18:38 - Time for my Retirement!
          Previous News Post 07-23-2009 @ 11:43 - Wolf Lords Mod Blood Claw pics


Average User Rating: 7.8
Number of Votes: 8
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User Comments  
The following comments are owned by the user that posted them. Dawn of War Files is not responsible for their content.

Total comments: 10 | Last comment: 12-01-2009 at 12:41

 #1 - 08-08-2009 at 09:38
Darksteel00
From: (Maryland)
Joined: January 26th, 2008
Posts: 14
Damn these look nice can't wait till we see all the new stuff in the next release.

 #2 - 08-08-2009 at 15:58
IPlay
From: (California)
Joined: February 24th, 2009
Posts: 80
Glad to see you guys are still working at it. Hope it's better than DoW II.

 #3 - 08-09-2009 at 03:26
Grand_Master_Bean
From: (Grantham)
Joined: December 1st, 2007
Posts: 743
i could take a ***** and it'd be better than DOWII stick out tongue

great news on the mod guys, tyranids are one of my faves

 #4 - 08-10-2009 at 00:49
mc_hammadad
From: (Hamilton)
Joined: May 6th, 2009
Posts: 4
I hope you finish this soon. And I can't wait to fight the swarm.

The emperor protects

 #5 - 08-10-2009 at 03:43
lordbones
Joined: January 24th, 2009
Posts: 9
Looking good guys. Cant wait for the release!

 #6 - 08-11-2009 at 12:57
Andreaz
Joined: January 24th, 2006
Posts: 436
I'm so extremely glad you guys are still working on it that words fail me to express it.
This is the only major race that relic left out and I stopped believing the reasons Relic officially gave us for not implementing the awesome Tyranids in this DoW engine. If anything, your mod is proof that Tyrannids are more viable in the DOW1 gaming system than they are in the DoW2 gaming system. And since I stopped playing DoW 2 completely, seeing this awesome race in my favorite RTS is a real treat. Can't wait to see what this new version will bring.

 #7 - 08-11-2009 at 13:00
Andreaz
Joined: January 24th, 2006
Posts: 436
I can not vote. It says I already voted, but I did not!

 #8 - 09-01-2009 at 08:14
the_hunger
Joined: June 22nd, 2005
Posts: 116
I am glad to hear that the team is still working. My Soulstorm is not complete without this mod.

 #9 - Idea - 09-12-2009 at 13:19
Ledo
Joined: July 10th, 2008
Posts: 9
Hey wahat about becoming the Trygon onto a Red Terror?

 #10 - 12-01-2009 at 12:41
Up_With_War
From: (Michigan)
Joined: June 4th, 2009
Posts: 2
These better be more good than the 4.5 because my friend don't want it 'cause the mod is not good and not all their 'cause I want to try the Tryanid races and they not all fix on their owned fix, movement, and sound. so I hope you guys get the Problem fixs so I and all my friends put the mods on soulstorm.!!!!!!!



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